The line between native and Web apps is beginning to disappear.
This is part of a series of posts about the Apple iPhone and the future of the mobile Web.
With regard to the upcoming release of an iPhone SDK for native, third-party apps: keep in mind that Web apps are growing in popularity and functionality. Many predict web apps will one day render the desktop tower more or less obsolete. As apps like Google Mail/Reader/Docs/Calendar, Basecamp, Todoist and the rest become more ubiquitous, online file storage like .Mac and box.net become cheaper/easier/faster, and bandwidth pipes become less of an issue, the day will come when files and applications are all run online, and users log in through a thin client OR EVEN A MOBILE DEVICE to establish their identity and to operate the data and applications. Google is banking on this. You can bet that Microsoft is working to create Web-app versions of their software. Apple seemed to be on the same page with the original, abandoned Safari SDK, and with the Google Maps and Search integration on the iPhone. What happened? Some have suggested that the problems involved got too complicated just to fix them instead of working around them. I don't know if that's true, but...Was the failure of the Safari SDK anticipated by Apple?
In my last post I wrote about mobile application design and how form should disappear in the face of function. The implementation of MobileSafari on the iPhone comes so very close to giving developers a toolkit to accomplish this with pizazz, but there are a couple issues holding it back from its full potential:
Lack of Web app integration prevents digital transparency.
Bringing the iTweet UI to your desktop.
Enough people have expressed interest in a desktop browser version of iTweet (examples: one, two, three) that I started putting one together tonight. Twitter's recent dropping of the hyperlinks in @replies is fixed by just a few lines of code in iTweet... so if you like using @replies, here you go. A lot of iTweet's functions are built around convenience for the iPhone, so expect this version to change a lot as I modify it for the desktop browser. Eliminating the constraints of bandwidth and Mobile Safari's funkiness, lots more is possible. On the other hand, without Safari's wonderful CSS3 support, this version doesn't have all the lovely rounded corners of the iPhone version.
Anyways, it's a work in progress, but seeing how everyone misses the linked @replies I thought I'd just publish this early so people can use it. Enjoy.
Click here to give it a try.So far I have only clicked around this version a bit in Firefox and Safari on the Mac before I blew through the API limit on both my accounts. I will test and debug it for other browsers soon. I welcome your opinions and feature requests for the desktop...My first foray into Facebook's new advertising model.
I made my first Facebook product page today, for my project iTweet.net. The process was quite simple, and I can see some useful possibilities already in using the Discussion Boards as a place to handle feature requests and bug reports.
I'll be making another FB product page for The Illusion Factory soon as well, and perhaps I'll dig into the paid-push types of advertising they have available.
Stay tuned...and meanwhile, please add my iTweet Facebook page to your Products list!